75 dungeons.
2000 tests.
3 months of waiting.
The number one dungeon in wow. IS.
Coming in just a second because first I have an announcement.
The channel is expanding and I need your help.
I start off every video with “This is Reckles with WTBGold” because I’m just one of
the guidemakers on this channel.
Right now I’m the only guidemaker on the channel, but I want that to change.
So, these videos take a lot of time to make, and I just don't have enough time to also
become an expert on PVP, and Raiding, and Mount Collecting, let alone classic or any
other games out there.
So, if you are an expert other than goldmaking I want to hear from you.
Building a youtube channel from scratch is a long uphill journey but I’ve got 100,000
people almost who want to watch guides on how to be a better gamer.
So come join the team, come help em out, and get your name out there while you do it.
So, decided to get everyone involved, kinda do this as a reality show style.
We're gonna do this as a contest so here's what I need from you.
Send me a 2 minute guide on something in WoW you’re an expert on.
Preferably other than goldmaking.
Start off the guide with “This is [blank] with WTBGold.”
Then publish it unlisted.
Then go ahead and email me a link to that unlisted video with the title “Video Contest
Submission” The deadline for submissions is going to be
April 30th.
We're going to watch and pick the best ones from each category live on twitch so go ahead
and follow me over there and then I’ll go ahead and put a video out with the best ones
from each category here on YouTube with a poll kinda something like this so y'all can
vote on the best ones.
Now, I get the final say on who joins the team, but the top two winners from the popular
votes will get some awesome banners that my Twitch mod Smar made.
Lemme go show em.
These are Alliance or Horde hand crotchet banners using something called Tunisian Crotchet.
And I love that they're a little bit different.
Like the alliance banner takes itself a little too seriously and the Horde banner is simple
and plain - she captured the two factions really well.
If you want to buy those banners and you don’t want to compete, I will put a link to her
Etsy page down below and you can pick one up there.
Now, I’m just expanding into other aspects of WoW right now, but if you’re awesome
at other games, I am looking to do that eventually, so go ahead and send me an email and let me
know.
Just kinda touch base.
So, thank you to all the fans out there.
My goal for the channel since the beginning has been to be the one stop shop for game
guides, to be the buzzfeed of video game information.
I’m absolutely terrified of this first step but I’m really excited to begin the journey.
So thank you to everyone who supported me up to this point.
Especially the patreon supporters for the financial help making this a reality.
Y'all are amazing.
Mwah!
Ok, on with the guide.
Alright, the most valuable dungeon in the game is…Blackrock Caverns.
I hinted at this back in the first video, [That's weird.
I was sitting on a ROCK that someone shittily painted BLACK.] but back then everyone thought
transmog was just for Vanilla dungeons, so everyone guessed BRD.
You fell for my trap.
Mwahahaa.
Ok, so the value of these runs is just absurd.
After 50 dungeon runs, the average lap was 51,000 gold.
Not 51,000 gold for 10 laps.
That’s per 3 minute run.
Like, I’m worried that you’re just sitting there watching and thinking, “oh that’s
a lot of gold.”
No no no, this is so much higher than anything else we’ve ever seen that...here, I'll give
you some perspective on it.
So, Scholomance, the hip new farm, all the cool kids are running it.
39,500g per 10 laps.
Uldaman, quintessential transmog farm.
Everyone runs it.
84,250 for 10 laps.
Zul Farrak, one of my contributions to goldmaking community, helped put the channel on the map.
136,400 for 10 laps.
Ten laps of Blackrock Caverns is 514,000 gold.
The route itself is a cool combination of everything we’ve learned in the Transmog
Top Ten up to this point.
Like Mana Tombs, It’s a long route with a mix of onsey twosey killing with some nice
big groups so you want to do a mix of killing and looting as you go to keep bear tartare
up with some pregrouping to get some nice big efficient piles.
Like Hellfire Ramparts, the casters in this first half of the dungeon will evade if you
try to drag them all the way to the end so we're going to do the first big kill pile
right in that first boss room so we don't lose out on those guys.
And like Skyreach...actually there’s not very many opportunities for Bird Puns here.
So then there's some efficiency tweaks.
Our sweet sweet friend Raz the Crazed he kills a whole bunch of the enemies in this dungeon
and when he kills something you can't loot em.
But if you beat raz to the punch.
If you're speedy gonzales and you get to those first two evolved monstrosities first, then
they do drop loot, and that just increases your efficiency, your enemies killed per minute.
Corla, the second boss, isn't too far out of the way, but she does take a little time
to run to, so like Halls of stone, we’re just gonna skip her.
Right after that first tunnel, take a right, go up the stairs, kill that first pack there,
taunt one of the evolved monstrosities, and then jump down over the railing.
And then, we’ve talked about seconds per enemy before, which is a measure of density,
where you can imagine all the enemies in a dungeon in a straight line evenly spaced out
and the third boss’ room is a really cool...it's a literal example of that.
There are a bunch of troggs on the perimeter in a perfect circle.
So even though it feels kinda bad to run around in a circle, there's literally just 4 enemies
every 2 seconds and that's really really good density.
And you know what, that’s kind of the story of this dungeon.
It's really really good density, 26 enemies killed per minute, but it's not...there aren't
any huge crazy packs, there's just a lot of packs of 2 to 4 spaced pretty close together.
Ok, so a couple Dungeon Tips before we talk about pricing.
The raw gold here’s decent, about 3000 every 10 laps, but vendoring the greens only adds
1000 to that, so make sure that you disenchant any greens that you aren't going to try to
sell on the auction house by themselves.
The armor is worth about 40g each in hypnotic dust and the weapons are worth a little less
because you get essences from those.
This is a cata dungeon, so potion of Treasure Finding works here but you only get about
1 tiny treasure chest per lap, so if they're expensive don't bother, if you get em for
cheap, go for it.
Whatever.
Now, if you didn't play this when it was current and you're having trouble with Karsh Steelbender,
he takes 99% reduced damage, so just drag him through the fire in the center of the
room and that will melt off his armor buff.
But do not drag the enemies before the last boss.
There are some casters in there that put a debuff that deals percent health damage per
second whenever you move and it stacks, so you can kill yourself hilariously here.
Hilariously for anyone watching.
Honestly though, I love any avoidable mechanics that can still kill you even when you insanely
outgear a dungeon.
I love those things.
Now, I skip the corehound boss, but whatever, do what you want.
That’s more vendor loot.
Now, for the last boss, there are 7 or 8 adds that once again Raz comes up and kills.
If he kills them you can't loot them, but if you hustle over to them, then you can either
swipe em down, or you can just moonfire them all.
Now, you will oom yourself if you moonfire in cat form, so just use tiger's fury and
that'll refill you and take care of you so you can knock em all out.
And then the last thing, now that dreamwalk has no cooldown, it is faster to just dreamwalk
out and back in.
It takes about 30 seconds.
If you aren't running this on a monk or druid, then there's a portal back to the entrance
in Karsh Steelbender's room, the thing with all the troggs.
But that’s the route, so let’s talk prices.
They’re high.
In fact, as we found in our testing, they’re the highest in the entire video game.
Every item is 5-50k and that's just awkwardly high even under the paradigm of inflated transmog
prices that we talked about in the Iron Docks video.
So I'll talk about whether or not they sell in the final video of this series but for
now I need your help on something.
So this isn't actually the first time this is the best dungeon to farm.
Back in Mists of Pandaria, it was also king of the hill, but not for transmog back then,
but for a market called Cata greens.
Now, Jim from Power Word: Gold did an awesome guide explaining this market and I’ll link
that down below, but essentially if you were level 79 and transitioning from wrath dungeons
into Cata dungeons, you needed a really high minimum ilvl in order to just queue.
Wrath gear had a really low ilvl, had like, 80 strength and 100 stamina on each piece,
but cata greens that were also level 79 had like, 100 higher ilvl on it and 280 strength
and 300 stamina.
This massive increase in stats and ilvl.
So people weren't buying these for transmog, they buying them because they were upgrades.
And as anyone who’s sold twink gear or current content BoEs will be able to tell you, people
pay stupidly high prices for upgrades.
Well they nerfed this.
Essentially, I think in the Siege of Orgrimmar patch, they buffed the wrath of the lich king
gear and they lowered the minimum ilvl requirement, essentially it killed this market and I've
gone back to the dungeon to test it a couple times a year, and it's never really recovered
since then...until now.
So I’m going to end this video with a question for you guys.
Any toons that I've levelled recently I've just used WoWTokens to boost em for free,
so I haven't gone through the levelling experience.
And I need to know, after the rescaling and dungeon rework of patches 7.3.5 and patch
8.0, is this market viable again?
For those of you who have leveled a toon recently, is there a gap power or minimum ilvl requirements
heading into cata dungeons?
Let me know down in the comments and then we'll know whether or not this is a transmog
market or an upgrade market and we'll also know whether we need to look at selling specific
affixes of the gear at higher prices than others.
So even if you aren’t into transmog, even if you're not going to go out and farm this
dungeon, hopefully you can take away from this video, the fundamental foundationally
goldmaking idea of positioning yourself to profit from lazy people who still want to
improve in the game, you know, whatever improvement means for them.
Whatever your goldmaking method is, that's the goal.
So that’s it!
That’s all the dungeons!
We did it!
We made it to the end, but not quite the end because the next video I'm going to be going
over the actual sell rates of all the transmog that I farmed up up to this point.
I got about 4000 pieces that I've been reposting daily for the past 3 months since we started
this series and I'm finally able to go through and do some number crunching on all of that
data.
I am so sick of reposting all those every day.
It's been a lot of time really excited to share the results with you so we can answer
some questions that people have had in the goldmaking community for a long time.
So SUBSCRIBE for future videos.
Ring the little bell so you get notified when I do the last guide.
And other than that, I'm just really excited about growing the channel, expanding, seeing
your contest submissions, so send those out.
Otherwise, have a great day guys, good luck and happy goldmaking.
:)
One more video left in the series, where we're going to go over the sell rates of - &%*$!
[Painful dog howling]