So...
You may be wondering why I'm not wearing any clothes.
Well, we're gonna be going to Ulduar and we're going to be killing an old god titan construct
so obviously you need to get naked, right?
It'll make sense in a little bit.
Let's do this guide.
Hey there, guys!
This is Reckles with WTBGold and today we're talking about how to make an extra 3000 gold
every single time you run Ulduar.
This is cash, it's a neat little trick but we're gonna delve a little bit deeper into
it than just a basic guide.
So I first heard about this trick from a friend of the channel White Shadow.
You can follow his YouTube channel here.
White Shadow heard about it from one of his guildies, let's say Tommy.
Tommy heard about it from Archvaldor's Warcraft Hacks who put a video out on it about a week
ago.
Archvaldor heard about it from one of his Patreon supporters, who learned it from a
Reddit post back in december.
So this has been out for a while and it's absolutely not my idea, but I just wanted
to give credit where credit is due because the history of farms is actually what intrigues
me.
What you wanna do, you wanna go into Ulduar, hop on a motorcycle, run up to the first boss.
Kill the Flame Leviathan and then just run on through.
Ignore the two bosses on the sides and then you'll come up to XT.
Normally, you just go up and one shot him, but if you kill his heart, if you do the hard
mode vesion of him, then his heart is lootable and drops an extra 700 gold.
But the problem is that it's really hard not to one shot him, so you want to at least take
off your weapons, but also pay attention to any trinkets or Azerite Armor buffs that maybe
apply a dot or do an area of effect thing.
So, essentially, you want to go up to XT, take off all your armor, take off all your
weapons, remove your trinkets, and you're just standing there naked punching the toe
of a 70 foot robot.
And you know what, that's kind of the meat and potatoes of what's going on in Ulduar.
It's a nice easy trick to make a little bit extra gold.
But let's figure out what's actually going on, because there's another thing in this
dungeon that can also drop extra cash.
If you take the portal to the antechamber, and then you run through, kill the rock golem
guy, and then run through again to Freya's room, the forest area, there are 3 tree minibosses,
and when you kill them you get an additional 700+ gold each.
There's no special requirements for them, just kill em and loot em.
So that's it for the actual guide.
In total about 3000 extra gold of raw cash for killing 4 enemies.
You can spam this on multiple toons if you want.
You can create groups at the freya door and hop back and forth and just knock that out
if you have 50 million toons.
I don't recommend that, I just say if you're running Ulduar, remember to kill the bonus
bosses and do the hard mode version.
It's a nice little bonus, but let's figure out what's actually happening here.
Well, when you kill Freya herself or any of the other bosses here, you get 35 - 37 gold,
somewhere around there.
720 to 740 gold is exactly 20 times more than that.
So what's going on here?
Since these minibosses drop it, it's not like, hardmode only enemies.
And in fact, later on when you kill mimiron, pressing the big red button and activating
hard mode for him doesn't get you any extra loot, so what's happening?
Well to explain this we gotta go back in time to the wrath and earlier, and essentially
what would happen there, if every player in a raid group was supposed to get 50g from
killing a boss, then that boss would have 1000 gold on them, and when you kill em, all
the gold gets divied up equally among everyone in the raid team.
Now, once you got strong enough to be able to solo the bosses, you just got that entire
1000 gold all to yourself.
And the same rules applied to all the trash mobs in the game.
So what ended up happening, people would just roll paladins and run Underbog or Karazhan,
and just spam the trash in there over and over.
The typical chinese gold farmer would have 100, 200, 500 instances of the game running
at the same time and just be raking in all this raw gold.
So, in patch 4.0, the release of Cataclysm, we had what was known as the Great Gold Nerf
of Patch 4.0.
And with this nerf, even if you solo'd them, they just gave you the intended 50g.
Well recently, we had the rescaling of patch 7.3.5 which introduced unobtainable items
back in the game and you've got level 40 enemies dropping level 58 loot, just weird loot table
stuff started happening, and then with the Legacy Loot introduction more recently we
had more things start breaking.
The bee boss in Zul'Gurub doesn't respawn whenever you reset instance now.
Dragon Soul LFR, all the enemies right in front of Morchok, all the portal mancers,
whenever you killed them they would drop 15 gold each, and there's like 50 of them, so
you just do a 1 minute lap, gather em all up, AoE em and you get 700 gold.
You can repeat that 30 times an hour.
But when they nerfed the raw gold farm of Dragon Soul LFR, they cut the gold down to
20 times less than what it was.
And just as a side note, that kindof confuses me because those enemies have never dropped
gold so it's weird that like, they're dropping gold at all now.
But let's get back on track, what's happening with these enemies?
These are lootable items, lootable boss drop items that aren't necessarily on the dungeon
journal.
Like, the minibosses drop boss level gold.
XT's heart drops boss level loot and boss level gold, but it's not on the dungeon journal
right?
So, let's test this theory.
What other minibosses or extra lootable things are in the game?
Well, Anub'Arak in Trial of the Grand Crusader used to drop a chest if you killed him on
Heroic Mode and that chest was removed in Patch 4.0, so let's see if it's back.
Nope.
It's not back.
There are minibosses in Obsidian Sanctum, but they don't drop any loot.
But what about Ruby Sanctum?
Ruby Sanctum has 4 bosses but only 1 of them is in the Dungeon Journal.
2 of them don't drop any loot at all, but one of them drops 170 gold now.
And yah that may not seem like a lot, but when you kill the final boss, Valiothera or
whatever, he drops 8 and a half gold, and funny thing about 8 and a half gold, 20 times
that is 170.
So these are bugs.
Essentially, what probably happened is someone put together a list and revoked all the patch
4.0 loot changes and then passed it off to someone else who went through and made a table
applied, like turned legacy loot on and added a tag to all these bosses, but they created
their own new list, and missed some of the things that the much more thorough first person
included.
So we have a few wonky gold fringe cases in the game.
As usual for any buggy things like this, you're not gonna get in trouble if you just while
you're running ulduar, you kill XTs heart.
If you kill the minibosses in Freya's room.
I would recommend against taking all 50 toons out and spamming this endlessly until you
make gold cap from your 2000 gold at a time, but it's just a nice bonus.
It's a nice little efficiency thing.
Blizzard probably will fix this.
But I do want to say in closing, that I'm totally fine with them nerfing the minibosses
in Ruby Sanctum, and Freya's room.
But I kinda like that if you kill XT in the hard mode, if you jump through a couple hoops,
you get more rewards.
I think that's neat and since 30 gold doesn't really matter anymore, I like that it's 700
gold.
Like, it's just a fun little bonus for jumping through a hoop, which is kindof, like that's
the point of the game, right?
Do more stuff, get more rewards.
I like it.
So I hope they keep the XT thing.
But that's all for me, this video turned out way longer than I was expecting.
I hope you enjoyed.
I hope you learned something.
Like, subscribe, do all that YouTube stuff.
But also let me know down in the comments if you can think of any other minibosses or
little bonus chest things.
We can make a little gold in the short term and help blizzard improve their game and fix
any accidental bugs in the long term.
So, that's it for me.
Have a great day guys, good luck, and happy gold making.