don't have the space for gaming that doesn't mean you have to compromise on
performance so stand by for some wicked awesome hardware you can fit in the
overhead bin well my roommates abandon me and my twitch streaming career went
up in flames so I've had to downsize to a cozy San Francisco apartment I can't
fit a big-ass gaming towel in here but I don't have to give up the performance I
crave meat the Falcon Northwest frag box too it has an over-the-top overclocked
ten core Core i7 6950 x 16 gigs of ddr4 a huge for terabyte samsung SSD and not
one but two of the fastest GPUs on earth the mighty Titan X Pascal it's every bit
as fast as a big tower but still fits inside my tiny apartment or core well I
can't fit a 90-inch TV in here I have something better vr in fact the rent is
so cheap in VR I'm gonna live in the game the unspoken so I never feel
cramped again wow it's so roomy in here are you a god
no i'm sean mccabe from insomniac games oh nice to meet you go sir I've been
meaning to ask you was it a good idea for me to sell my entire Ghostbusters
action figure collection to pay for this 10 core Core i7 gaming rig I mean do I
really need all these CPU cores for br absolutely it can really enhance the
experience you know when the game is running the CPU is responsible for
keeping the GPU busy giving it work to do like drawing things and so if the CPU
is pegged you might actually end up leaving GPU time on the table dx12
however is optimized for multi-core architectures like I 7 this means the
CPU can do more to maximize GPU saturation and greatly improve visual
fidelity hey I have another question if I die here do I die in real life I mean
no it's a video game Oh so what kind of stuff can you do with all these CPU
threads you know motion controllers in VR offer an unprecedented level of
interactivity now rendering plays an important role in this but so do
dynamics for example particle physics gpu-based dynamics tend to be
fire-and-forget as a result you lose that precious interactivity so to
achieve more sophisticated simulations for spell effects like fire or smoke
while maintaining a high level of interactivity you have to run on the CPU
and that's where the extra threads can make a huge difference here let me show
you
Wow so with 10 cores I can get even closer to bringing the reality into
virtual reality that's right Gordon thanks for coming by goes here and tell
me about the great dx12 and multithreading features no province
subcreature you're officially toast now
hardcore hold on you probably thought this episode was over well it's not make
sure you check out my packs west wrap up on twitch with miss Harvey can't buy
Reverend Kyle and coke carnage each night in September second through
September fifth it'll be like being at PAX except more hard core