Hi, my name is ColdBeer and recently I have made a video about Skyblivion and it’s theoretical
release date and in the comments people started asking me to do the same about the Skywind.
Sadly Skywind’s team, instead of making constant update videos and making thousands
of dollars from youtube revenue, they make a progress update about once a year.
That is really weird, because if you look at the last video, it has more than five hundred
thousand views and that equals pretty much about a thousand dollars give or take.
If you make more of these, you know, from the world MORRowind, you obviously make more
money and you can invest those funds in hiring high profile modelers and designers instead
of being dependent only on volunteers.
And you know, volunteers can volunteer only when they have free time and that’s why
projects like these take forever to make.
Anyway, youtube is not the only source of information about Skywind, but first let me
tell you what is probably already done right now and what is not.
As by now all environmental assets should be completed.
About a year ago developers said that “nearly all” of them are finished, so by now they
are polishing and evolving various regions with the already made assets and those environments
are more detailed than ever before, with original textures, models and even different weathers
depending on location.
Also, as by now the majority of Skywind’s dungeons and interiors should be already tested,
finalized and improved.
I say majority, because they have said that, but majority is something that starts from
51% and goes up, so don’t get your hopes high.
But if you compare Morrowind with Oblivion you will be surprised by how much smaller
Morrowind map is.
While Oblivion is staggering 57 square kilometers, Morrowind is only 24 square kilometers in
size, more than twice smaller.
You may ask, how is this even possible, because you clearly remember the world being huge.
That is because Morrowind, besides silt strider had no fast travel and run speed was super
slow.
Can you remember jumping all the time?
I surely do.
Anyway, besides being smaller in map size, Skywind has its own challenges.
For example every dialogue has to be recorded from scratch, because as you can remember,
in Morrowind there weren't almost any voice acting.
And Skywind’s dialogues are already a co-creation of about 200 or even more voice actors.
Can you imagine the scale of the project?
Even sounds are remade and new mechanisms are implemented.
For example if it is raining outside, you will hear it while being inside as well.
And take a look at this quite new video I have found floating around on the internet
of free roaming in creaturess Skywind... can you hear it?
The whole serenade of bugs, crickets and nature sounds is really amazing.
What is left?
Oh yeah, 3D models.
So, a year ago only most advanced items, like legendary armor and weapons were remaining
to be visualized.
You can imagine that this year was probably a creation frenzy for epic looking stuff.
And by saying that I mean it.
Developers are not recreating Morrowind, they are re-imagining it as a modern game with
better visuals not only in special effects or graphics, but with better models as well.
Take a look at that.
This is the original Morrowind.
City of Balmora.
And this is an early version of Skywind.
Looks pretty cool if you compare with the previous picture.
But... take a deep breath now and take a look at the finished version of Balmora.
Can you see what they have done here?
That mage’s guild building looks fantastic right now.
That is definitely not the only model they have changed to look way cooler.
Artists are working on concepts and designers are making things to become reality in quite
an impressive way.
And not only the world is remade, even spellcasting is redone.
Take a look at the spell creation screen - this is a brand new menu, made fairly recently,
easy to understand and follow.
Although those spells are no match for the guards if you are not like zillionth level
or something.
The spellcasting animations are also brand new.
This impressive projectile casting was implemented just a week ago.
So, the work on the project continues every day and that is reassuring.
So, when is the release?
I can say fair and square and triangle - not soon enough.
From all I can see and hear, also when comparing Skyblivion's progress, Skywind seems a bit
behind.
Well, because of scarce updates about quests and the world in general, you know, if you
had something cool to show, you would probably show it more often then twice a year, earn
money from youtube’s revenue, build a bigger community and so on.
In example Skyblivion is way less popular, several times at least, as a remake, but the
dude in charge of the project has way more subscribers than Skywind does because he’s
way more active.
That means he’s getting more volunteers, more money and is moving more quickly with
the project.
So, my prediction of Skywind’s release date is about... early 2024.
Yep, I think it will take about 2 to 3 years for this project to be completed, tested and
released.
That is speculation, but can’t be very far from the truth.
If Skyblivion was in this position I would say that release would be in 2026, but Morrowind
is twice smaller, so let’s keep our hopes high.
Development taking so long is very risky for them as well, because I think that in that
time Bethesda could just make their own remastered version of the game and all this work would
be in vain.
I can remember guys working on Warcraft 3 remaster for years when Blizzard took a massive...
shit of their own.
Besides it being a disaster, the official remaster killed the fan project instantly.
Well, I would be a hypocrite if I’d say that I care about Skywind more than about
official Bethesda’s remaster.
I don’t care if Bethesda will be first in line.
If it happens - I probably want that more than Skywind.
I will gladly play Morrowind with a modern engine instead of outdated Skyrim’s one
and I think most of you would do the same.
Also, realistically Skyblivion’s team is way safer in this field, because if Bethesda
will try to make their own remaster, they will start with Morrowind, not Oblivion.
So, I wish all the best for the team.
And please, be quick before Bethesda dooms you forever.
Thank you for watching, don’t hesitate to subscribe and like this video, also keep in
mind that you can become my patreon supporter on Patreon.
Even one dollar a month will give you various benefits, including patreon-only videos.
As for now 8 videos are made and by becoming a patron you will get instant access to all
of them at the same time helping me to buy more expensive vodka instead of cheap vodka.
And now have a nice day and I’ll see you next time, bye.