>> Hey folks, we hope you've had a glorious week.
We're excited to welcome you back
with another round of free Marketplace content.
Our October set features a fully animated combat set,
handcrafted movement animations, an easy to use
multi save solution, beautiful foliage,
and a fully customizable loading screen system.
In addition to all the timed to free content,
a robust JRPG template and modular sci-fi environment
bundle have been added to our permanent collection.
Download them all today.
Soaked with info on the state of our oceans,
2D side-scrolling puzzler Koral was designed
to be enjoyable for players of all skill levels,
enthusiasts and casual players alike.
To execute the goal, solo Dev Carlos Coronado
designed Koral’s gameplay
to use nothing more than a single joystick.
In our discussion with Coronado,
he details how scuba diving helped him capture a realistic
yet surreal depiction of the ocean,
elaborates on his drive to be a one-person studio,
and shares tips for aspiring solo devs,
looking to follow suit.
Dive into his interview after this.
Already on the third evolution of their car configurator,
Audi is trailblazing the use of real-time technology.
With the most recent edition,
vehicle changes are continually updated
to the Unreal Engine files,
meaning Audi dealers can now demo the latest version
of the vehicle almost immediately.
These real-time ready Assets
could also be leveraged to create
even more projects such as interactive service manuals,
custom user created videos, or marketing Materials.
All this vastly increases their return on investment.
Do you have questions about UMG?
Well, you're in luck because we've got answers.
Our own Chris Gagnon, lead programmer on Editor,
assembled and provided a handy overview
of best practices for UMG.
His tech blog covers how to structure
your UI elements in both C++ and Blueprints.
Be sure to walk through his helpful example.
We want to extend our congratulations to Frogwares
who recently released their Lovecraft-inspired
investigative thriller on Switch.
We caught up with the team leading up to their launch
to discuss their development process,
to find out how they overcame design challenges,
and to discover what inspired them to dive
into the dark setting of HP Lovecraft.
Now for this week's top Karma earners,
we're giving shout outs to ClockworkOcean,
Adnoh, Shadowriver, Alekann01,
IndieGameCove, GarnerP57, expose,
Rumbleball, Herr Edgy, and chrudimer.
Thank you all for supporting other folks on AnswerHub.
First up in our spotlight section,
This Dead Winter is a dark fantasy
adventure game set in an ancient woodland
suffering through an unending winter.
You, a beautiful fox, embark on a journey across ruinous lands
to find your missing cub.
Follow their development on their page.
Community Dev Bartosz Kamiński has recently kicked off
a series of four-minute tutorials for beginners,
teaching the basics of procedural Materials,
implementing footstep sounds, or spawning meshes in a radial.
If you're just getting started, hop over to see
how he may be able to help you on your journey.
Last up, this week is DAYMARE: 1998,
a third-person survival horror game set way,
way back in the 90s, where you explore
and uncovered deadly creatures
that lurk in sleepy Keen Sight, Idaho.
Alright, that's it for this week.
Thanks for tuning in and we'll catch you next time
on the Unreal Engine news and community spotlight.