Getting to the topic of lighting.
And we will bake our light with the help of a plugin…
this feature is not yet built into Unreal,
though developers promise to add it,
so we are keeping a keen eye on further developments.
Now we just need to type in the search
“GPU,
Unreal”
And here
– this is what we need.
Next - there is a manual installation.
Somewhere you need to set your own settings as well.
But basically what is offered here with the automatic installation - works well too.
The lighting is baked quite well
and efficiently.
Next, here is a direct download link.
What we need to do is just download and run it…
Here you will be prompted immediately…
Script itself finds what needs to be updated
- drivers for NVIDIA.
Next, what we want is recommended for us here
- we just say "Yes".
Since I did not install it on this computer
- it says here that it is not installed
and, accordingly,
is downloaded…
This script is replaced by some specific files.
In “Lightmass”.
And
you can run this script periodically.
Thus,
new data from this script is uploaded,
something is replaced,
something is updated.
And also,
for example, what we see now…
here we have…
in order
to select
we press 1.
I have version 4.22.
Version 4.23 was available when this footage was recorded.
But
this plugin is still not available for version 4.23.
I’ll press
6 here.
So, everything is installed now,
you just have to read about what has to be done here.
I selected Lightmass.
Here we are invited to choose
Fast Preview,
Medium,
Ultra High.
Extreme, Insane Quality.
And the sixth option
offers you to open file,
where some values are being replaced.
But for our tests
it’s enough to press 3.
So if you want to change the quality of light baking later
you just run this script
the same way
from the command line.
It checks and update everything,
And here
you can choose the maximum quality
if you are certain about your settings.
You run it,
go here,
press 5
and it consequently change everything the way you want.
Currently for our tests the third option is enough.
So in this case we press 3.
Thats it.
Everything is ready.
We shall proceed
to the lighting.