Yesterday there were rumors of some really big updates coming on Oculus Quest.
And they were all so significant and all at the same time that I was skeptical about it.
And I could almost not believe it.
Until Oculus just confirmed that it's actually coming.
So get ready because on the next update of the Oculus Quest. We'll get Oculus Air Link, 120Hz mode, Infinite office and more
in one major update! So let’s talk about that today, about how to get ready and how to get it.
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So, all this is coming in update v28, and every feature I’m going to talk about
today is going to be shipped in Experimental mode first.
So we have to go to settings and then experimental settings to turn it on.
Let’s start with Oculus Air Link; this is an entirely wireless way to play with Oculus
Link, so wireless PC VR games on Quest 2 using WiFi.
Basically Virtual Desktop.
So no more Oculus Link cable.
But Oculus did say that the Link cable will still provide a more consistent and stable
experience.
So keep in mind you still need a VR ready PC and your PC needs to match the minimum
requirements for Oculus Link.
Then you also need a router with a strong WiFi connection for this to work, so keep
that in mind.
You probably need to have the router close to you for the best connection too.
And Oculus recommends using a secure network with a WPA-2 standard; check your router to
see if you’re WiFi password is configured on that.
But I’ll make a guide on this later.
You should also have at least a 5Ghz connection, and you cannot use a mesh network configuration.
WiFi6 will help but it won’t be necessary.
If you’ve played around with Virtual Desktop, you should be uh probably good to go.
Oculus already has a guide out with how to connect here:
It looks straightforward; you just turn on the headset, go to the experimental features,
and then select Air Link and your available PC, and then you can pair it.
Kinda the same as Oculsu Link.
We’re also getting new settings for Air Link.
The bitrate settings, it looks like we’ll get the option to choose between Dynamic and
Static bitrate too.
That’s nice as that’s the same as in Virtual Desktop.
So yes, this is pretty much the same as Virtual Desktop.
Whether it will be as good as Virtual Desktop, though, we’ll have to see.
Oculus Link isn’t perfect; it has bugs, while my Virtual Desktop experience has been
super smooth.
Especially recently.
So I’m very curious to see how this will compare when it’s out.
I will for sure give you a tour when I finally get it.
I WILL keep you updated.
As for Infinite Office, I was wondering where this went!
This was first announced a couple of years ago at Oculus Connect.
And what this is exactly.
These are features built into Oculus Home that’s designed to make working in VR easier.
We were already able to connect a Bluetooth mouse and keyboard right?
But now there’s a physical surface integration and the ability to track your physical keyboard.
This means you’ll see your keyboard below you in VR as well, making it much easier to
type and work.
It’s handy for those who can’t blind type, for example.
I’ve covered this as well with the Immersed VR, it works really well.
I’m excited for this.
There are also new features announced, like Bring Your Desk into VR.
Before, we could already place a virtual couch in our environment, now you can place a virtual
desk on your real desk, so you know exactly where it is in VR.
Just like with your guardian, this will be automatically saved and detected.
So whenever you turn on your headset, it will be still there when you need it.
And wow, I can imagine so many useful stuff now.
What if we could also track our mug or whisky bottle.
I mean glass, and put it there and you can just drink while being in VR.
Hm.
I like that, I believe this is the future of working.
Wait, not the whisky part tho.
Don’t drink and works guys and also don’t drink when you’re underage.
But then I guess the keyboard will then show up on your desk!
And it looks like we’ll get a 3D representation of our hands as well, which looks like a hologram.
Very cool.
For the keyboard, Oculus is working with Logitech, and so they are starting with the Logitech
K830.
This means we’ll probably only get this keyboard’s layout in the Quest 2, which
could not work as well with other keyboards, for now.
I’ve heard other keyboards should also work with Infinite Office.
But I’ll test that once I have the update but if you are planning on using this new
feature, you can get ready for this and get the Logitech keyboard.
Oculus Quest tends to sell out these accessories.
I want to order one as well.
But I don’t really understand why they are pairing an older keyboard because I really
have trouble finding it in my country.
Oculus did say that they will be expanding support for more keyboards in the future.
And of course, last but not least, we’re getting 120hz mode as well.
This will probably work the same as with 90hz.
We’ll need to wait until developers actually add 120hz to their games and apps.
It also looks like, even if the game doesn’t support it yet, if you do turn it on, you’ll
experience 120Hz performance.
Oculus said that the system software will stay at 90Hz.
Oculus Link will get 120 Hz in a future release.
That’s amazing, I’m very much looking forward to seeing how smooth everything will
look.
Last but not least…
There are also a couple of smaller updates coming in v28.
I have it right here on my iPad so lets go through them quickly.
So there is a guardian issue right now that gives you the error message “Tracking has
been lost”.
Before it all jumps around and stuff.
I’m not sure of you’ve gotten it, but i’ve gotten it a few times.
So apparentlly, they are solving this in this realease.
And we are also getting a light theme instead of a dark theme.
You can now change the appearance of system features and Oculus apps to a light theme.
Personally I like dark themes so this is not something for me.
But nice for those who do prefer this.
And there are apparently some hand trackng improvements that changes the behavior so
when you pinch the cursor will not move.
That’s nice.
Some quality of life changes!
So now you probably want to know how to get it.
Well as said before, it’s coming in update v28 and it is being rolled out gradually from
now on.
Both your PC and Quest software needs to be updated to v28.
My Oculus software on PC is already on 28, which you can check under Settings > General,
then scroll down.
But my Quest isn’t yet.
So as always, it may take a while before you get it.
Sometimes this could be the next day, but for some people it could take a week or two.
Hopefully it will come soon.
There are some ways to kinda make it come sooner.
For example, leaving your Quest 2 on, near a router, with WiFi on of course and while
charging.
Then the update may come to you overnight.
You could also restart your device a couple of times, which could also work.
Some people said it did.
But the first method usually does it for me.
There’s usually also ways to manually update it, however, we’ll need to wait until someone
has the update for us to sideload.
Last time it didn’t happen, so I’m not sure if it will now.
But I’ll keep you updated on our Twitter or social media pages, so follow us there
if you want these kinds of news more quickly.
So this update really came out of nowhere.
But Oculus did promise that they will give us monthly updates.
And it looks like they are just trying to make good on that promise.
I don’t mind.
I like it.
So what do you think about all these updates?
Are you going to use any of these?
Let me know in the comments below!
Before we end this video.
A couple of people asked me if this is also coming on Quest 1.
Well, I don’t think so.
I think these are only coming for Quest 2.
But I get this is disappointing for a lot of Quest 1 owners.
Because Oculus did promise that they will support Quest 1 for a long time to come.
At least two years, but I think they were mostly talking about games and apps.
And the Quest 2… it has a system-on-a-chip that has certain features that help Air Link
for example and that’s not available on Quest 1.
So I’m sorry to say that it probably never will come.
These kinds of features at least.
But I do get that’s unfair as Oculus did promise it so I do hope they make good on
some of those promises.
So if you want to give them feedback.
I saw that Oculus actually wants those.
You can submit bug reports and feedback via support.oculus.com.
So I will suggest doing that.
I will do that as well!
And that’s it for today.
This update was so big, I could not miss out on telling you about it.
I’m going to try and get this update as soon as I can and then I’ll give you all
a tour and tips and tricks like always.
So I hope to in the next video.
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As always, VR on!