You were right. The traffic is horrendous. Sasha, where are you?
The important part is that I have the case.
I'll continue to follow plan Six!
I need you here in 5 minutes.
Right now would be even better. Wait, what is this "Plan Six?"
Well. The game is 6 years old—Plan Six.
Be serious. Can you take the subway?
What subway? That's not our choice.
Our route lies through the sea.
See you soon, agent Dasha.
Sasha? Sasha!
Greetings, Captains!
I invite you to celebrate the birthday of World of Warships!
Our beloved game is already 6 years old!
Can you imagine that?
Today, I've decided to talk to the developers
and ask them how they spent the last year.
Alexander Uvarov will join us very soon.
You know him as the host of the Naval Legends and Armada series—
such a serious man in a suit!
He's prepared a pleasant surprise for you!
While we're waiting for him, here's a small present from me.
I suggest that together we reminisce on all the interesting
and important events that happened in World of Warships over the last year.
Ivan, aren't you in the studio right now?
Wait.
Oh!
The 6th year was very productive for the game.
We've fully renewed the Commander skills,
and we're continuing to work on improving our systems.
Gameplay variety is highly important for our game,
and this year, we've added hybrid ships to the game,
as well as a new mechanic for inflicting damage—
"Airstrike" for Dutch cruisers.
We've been working on submarines for a long time now.
It was a long and interesting path of adjusting game mechanics and balance,
interface improvements, adding new skills,
and improving visual effects.
We've passed through numerous internal tests,
as well as multiple closed and six open tests
with a huge number of players involved overall.
We're endlessly grateful to you for all the battles you've played
and for your feedback—
each one of you has made a meaningful contribution to the development
of World of Warships in some way.
Together this year,
we've prepared everything necessary for you to helm submarines
and play against them in Ranked Battles.
Have you decided to stop by for lunch
or have you been taken prisoner?
Where are you?
Stay calm.
My secret motorboat requires a minor fix.
But help is on the way.
What motorboat? What help?
Enough of your stories,
I'm backing you up the best I can. Hurry up.
The oil retainers need tightening, don't they?
Dear viewers, Alexander is going to join us any minute now,
so to make the wait more pleasant, here's a bonus code.
Now, we have Development Director Andrey Lisak on the line!
Hey Andrey!
Hi Dasha! Hello there, players!
This year, we've been experimenting with temporary modes a lot.
Key Battle and the Big Hunt provided us with a new format
for interacting with bots in a free-for-all mode.
They helped us learn what diplomacy is truly worth!
But the most important part of the game is the ships.
We've visited four Dockyards and built so many beautiful ships together—
Anchorage, Hizen, and ZF-6.
De Zeven Provinciën is still being built!
Five new branches have been added to the Tech Tree.
And super battleships?!
It's so cool that we can see the evolution of big calibers
and try them out in naval battles.
Sasha, Sasha, where are you?
My friends, I have two pieces of news for you. One is good...
And the other is yet another bonus code!
Denis Nesterenko has just joined us.
Hi Dasha! Hi Denis! What do you have for us?
Ranked Battles are now being held almost non-stop,
which means that you always have the ability to test your skills
against those of your equals.
If your skills improve, it's worth advancing to the next league—
the rewards get more impressive for higher leagues.
But sometimes we just want to have fun, right?
Within the German destroyer arc, we've returned to the temporary event format.
You can choose a side to fight for.
The Battle of the Beasts introduced variety into the way of acquiring
combat rewards and united players to fulfill a common goal.
Like other features, the format is still being developed,
and in Update 0.10.8, we're launching a new event
where you can choose a side— Aircraft Bureaus Rivalry.
Sounds great!
Can you tell us what we have for those players
who prefer the hardcore style?
Give me a sec.
We've introduced a flexible system of limitations to Clan Battles.
It will allow us to refresh compositions and provide for a variety
of tactics right in the moment when a season is on.
We've also reworked the Brawl format.
It's no longer necessary to be a member of a Clan
in order to try this fun battle type out,
and both solo players and Divisions can take part.
Well, the KOTS tournament is the oldest
and the most demanding test of players' skills.
Look how much it has grown— it has its own collection,
big money prizes, and underdogs entering the semifinals.
And, as always, the most interesting things are yet to come.
Dasha, do you read me? Yes.
Tell me, is the case waterproof?
It's airtight and even fireproof.
We knew who to trust to carry it.
Well, then I've completed my mission.
I'll be there soon.
Could you just prepare a towel and hot tea for me?
Sasha? That's all. See you soon.
Dear viewers, while we're waiting for Alexander to bring gifts,
we have another bonus code for you.
We also have Natasha Mudrova on the line.
Hi Dasha! Hello, dear players!
I've read all your comments on YouTube,
and it makes me very pleased when you like what we do.
We've reworked all the visual effects, and we're glad that you like them.
At the moment, we're reworking all visuals on the maps,
so your battles will look more realistic and epic.
However, the maps aren't just islands and houses—
an underwater world brought us a new challenge, and we accepted it.
Speaking about water, a pleasant surprise awaits you.
We also know that our players are very versatile.
That's why we pay special attention to collaborations with other projects,
and we strive keep everything historically accurate
and in accordance with canon!
Dasha, no time to explain, and moreover, you wouldn't believe it anyway.
Dear Captains!
I want to sincerely congratulate you on our big, shared Anniversary,
and to open this case of bonus codes
to celebrate the occasion!
A bonus code that will provide you with...
Dasha. It seems like I have a problem.
Our game is 6 years old already.
The game has grown and changed a great deal over time.
We've seen so many new branches, nations, and even ship types!
New game modes, events, and mechanics!
This celebration would be completely impossible without you,
our dear players.
That's why I'm congratulating you on our birthday.
It doesn't matter when you joined our game—
during the closed beta test, a couple of years ago, or on release.
Even if you joined us recently, it's your celebration as well!
May the holds of your ships be filled to the brim with Doubloons,
and the Clan Treasury be full of Coal and Steel.
May your loyal allies be close to you in every battle
and never leave you in your times of need.
And may you always be the pride of your entire team.
Hooray!
Let's celebrate!