I've been lying to you all, under all this hair im actually bald.
Greetings gamers and welcome back to top 10 gaming, im your host connor munro and if you’re
running a marathon you’re lucky cause we about to stretch.
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because we got plenty more coming your way.
There are always things we hate about video games, the cliché’s we always expect to
see and the themes that we know, but don’t know what to call them.
But what are the worst of the bunch?
That’s what were exploring with todays list of theTop 10 Scary Video Game Tropes We Need
To Leave in the 2010’s.
Most of these are scary because of how much they are used.
Roll The intro.
Unkillable children Look, I know this makes me sound crazy.
I am.
And I know why you set the children to be immortal.
But if you’re going to do that don’t make them dicks!
Honestly, we all just mod away immortal children anyway, and what a Dragon attacks whiterun
and all that ends up remaining are the milk drinking arsehole kids?
That’s so lame and annoying.
I’ve modded away unkillable kids in every game where ive found it.
Especially skyrim because oh my god Braith deserves it and you know it for a fact Bethesda.
While I know you put it there for a reason, im slightly unclear as to what that reason
is.
Are you decreasing your rating?
Because like you already got M so is killable children really gonna bump you up to adults
only?
This isn’t the hot coffee mod.
Also stop disabling achievements when mods are installed, there is a mod that fixes that
too.
2nd Final Boss Fights You’ve been playing the story for 35 hours,
you’ve completed all the side quests and DLCs and you’re finally ready to take on
the Big Bad Evil Guy and finish the game.
It was one harrowing boss fight, you used all your health elixirs and you ended the
game close to death, but you did it.
Syke!
There’s another boss that’s been controlling the one you just fought this whole time!
Didn’t see that coming huh?
Well now, on low life and with no way to restore health you need to fight an entirely new boss,
who is even bigger and badder than the last.
Oh joy.
The thing that makes this scary is the fact that after every boss you defeat, you’re
left wondering If that’s it.
You think you just defeated bowser?
WELL GUESS WHAT HIS BONES CAN SURVIVE IN LAVA AND YOU GOTTA DO IT AGAIN!
This is the reason I have trust issues, and why I get so hung up on people.
The left, but from my experience, like a video game boss they’ll come back.
No.
People don’t, but most video game bosses do.
And it needs to stop.
Center Of The World For most of the games with an open world,
you’re the center of it.
Things only get dealt with when you do them, because apparently everyone else is lazy as
all hell.
Hey man, I lost my sword in this cave, can you go grab it for me.
Ill pay you.
You don’t do it for like years, Thanks for getting my sword!
Here is the money I promised!
Plus a little something for being so fast!
Like stop, if I take too long to do something, make the game resolve it.
If I wait to get the sword, have that guy go get it himself to save him the money.
If I take too long to join the empire and reclaim skyrim for the empire, have a 50/50
chance as to who will win the war.
Have things resolve without my participation.
It would make the world feel more alive, and give you incentive to do the quests when you’re
given them, or sometimes at all.
We may orbit around the sun, but don’t let the game orbit
around me.
Bullet Proof Glass When there are monsters or enemies behind
glass and I shoot at them, why is the glass magically bulletproof?
It shouldn’t be.
Like I get you want me to see this doctor stab this helpless patient in the eye to know
why i'm shooting them all, but why cant I save the patient?
I already know why i'm shooting them or I don’t care why i'm shooting them!
The fact that a hospital would have bullet proof windows on the outside is fairly ridiculous
but on the inside is incomprehensible!
If something is made of glass, it should be able to be broken.
The windows in this normal suburban family house that I decided to rob, I cant break
a window to escape?
The skylight of his church that I need to crash through to save the day, impenetrable?
This is one of my biggest pet peeves in video games.
Sure you want us to have boundaries but don’t make those damn boundaries out of a material
that’s famous for breaking!
Stupid Protagonists Why is it that im just staying here, in this
room defending myself against zombies or monsters or animatronics that want to eat my flesh?
Why am I not getting outside and running away from the things that can kill me?
Because the protagonist is dumber than a putting a bowl of raisins in water to get grapes.
And all the protagonists in horror games are dumb, like why did you come to this forest
with only a flashlight alone in the middle of the night just to look for some journal
pages?
Why did you think going into the room with an obviously barricaded door would be a good
idea?
Why do you think coming to a haunted house on Halloween with a group of friends when
there is a serial killer on the loose would be a fun group bonding experience?
The only bonding you’ll be doing is when the killer sews your mouth to unspeakable
places.
Have the protagonists be there for a reason, blair witch did a great job at this, since
the main character is investigating the disappearance of a boy in the forest.
But most games don’t and it should bother you.
Constant Jumpscares This is one of the most important ones, sure
a few jumpscares can get to me, but once I know what to expect they’re not scary anymore.
Take the My Little Pony Game I played on the channel, first couple of times I got a ghost
crawling at me on the ground I was scared, but once I learned when it would happen I
could anticipate it and expect it so it stopped being scary.
The same goes for everything.
The only game ive seen do jumpscares right is Spooky’s Jumpscare mansion, because they
got increasingly scary, building more with each level.
But when you rely on the same thing to provide the same jumpscare it’s never gonna work.
Plus the best kind of horror is the kind that scares you for a prolonged amount of time.
The long dark hall that you need to walk through, the horrific events you cant stop because
of bullet proof glass.
The ever looming fear of you opening that door and there being something behind it,
that’s the good stuff.
Sure Five Nights at Freddy’s managed to pull it off, but after learning the patterns
you won’t really be scared by it anymore.
Prophecies You are the true son of the leader of a kingdom,
who’s court wizard was cast out for practicing necromancy.
Now he is coming with his army of the dead, and since you were born on Halloween night
under a full moon on a Wednesday, you are the only one who can take them out.
This is the kind of bull these games are pulling.
Once I see a prophecy in a game I get mad.
Like sure they may not be particularly scary, but some can be.
And the idea of having a prophecy that is a core element of either gameplay or the story
is so terrifying for me to think about in a newer game I don’t think id be able to
handle it.
Prophecies are like a game dev’s crutch, leaning on them for support even if they can
use both their feet and move more creatively.
Whenever you see a prophecy you know that the rest of the story is going to be about
the prophecy and only about the prophecy.
It’s a scapegoat, something the writers go to when they’re out of ideas about progressing
the story further.
Its scary how much its used.
Torture Going along with the bullet proof glass thing,
the stuff you see behind it is always terrifying.
Whether it be someone cutting someone open, or someone hanging upside down by their feet
while being beated with a baseball bat, or even just a body being dropped in from the
ceiling, if there is an area with NPCs behind glass its gonna be scary.
But stop with the torture, I don’t care.
It doesn’t make the game scary and it doesn’t help me justify killing people, i'm playing
the game to kill these people and I get that torture is classified as horror but its not
really that scary when its behind indestructible barriers that the npcs cant get around either!
Maybe force me to watch it up close, then have the torturer break the glass and then
come after me while I have to run away, but don’t make it seem just like your everyday
run of the mill torture scene.
Gore while sure some people like gore, I know at
least one who thrives off it.
Having a game filled with gore doesn’t make it horror.
Suspense, dread, existentialist ideals, capitalism, that’s what makes a horror game scary.
The ability to see something gory may help add to the scare factor, but without the proper
sound design, music, environment and atmosphere the game just wont be scary.
While like I said, some people love it, they may not be looking for a horror game with
just gore, and different people have different definitions for gore.
Its just easier to make me dread what may come next, then have it not appear and make
me more anxious than to have someone screaming while being sawn in half with a rusty spoon.
Like come on guys, you’re better than this.
Giant Insects I hate spiders, they’re the bane of my existence,
one spider makes it into my dream, that dream becomes focused on that little thing ruining
my life, even talking about it right now I feel the sense of anxiousness and dread that
I do when I cant find a spider I saw earlier.
Damn It now i'm remembering the spider I lost a couple of months ago and haven’t seen
since.
Where could it have gone?
Not just spiders too, scorpions, snakes, centipedes, earwigs, they’re all gross as hell when
you super size them and make them required to fight.
When Hadvar says “whats next, giant snakes” after fighting the spiders at the beginning
of skyrim I got so worried I shut the damn game off.
Then found out that there wasn’t so went back to playing.
NO MORE GIANT INSECTS IN VIDEO GAMES FOR GODS SAKE PLEASE SAVE ME FROM THIS ETERNAL TORMENT!
There we have it friends the Top 10 Scary Gaming Tropes We need to leave in the 2010’s,
I know not all of them are really horrifying, but its scary how much they're used and what
is associated with them.
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to join the clan and level up.
And tell me down below any scary gaming tropes you want to see vanish in this decade.
Thank you all-