-Hi, I'm Luke
Today on Out of Darts, I’ve got my buddy Eli here.
He is legendary in the hobby for some really insane mods.
You may have seen Impulse a while back.
When I was down in San Diego, I got to check out that AEG blaster and he's back with Inertia.
Without further Ado show us Inertia
Tell us more about it!
-Yeah, so a lot of these things might look pretty familiar.
A couple of these parts are actually pretty similar.
These two, the magwell in particular.
Inertia is basically me taking Impulse and then wanting it to
be about two times lighter and way smaller than it was at the time.
I ran Impulse at FPT last year, competitively, and we placed well.
But always searching for the next level, always searching for betterment.
I went through quite a bit of testing after it was designed,
and I took it to the Maryland Foam Tournament, where we took second place.
So, I'd say that's an improvement.
Inertia has a lot of the same features that Impulse did,
so it has the same bolt here that you pull back,
and then it locks because it's empty right now.
Then it’s released the same way that handle falls back,
and then you can dry fire it like the Impulse did.
So, the screen is pretty similar to Impulse.
It has the ammo counter in the middle there and its voltage, so you know when to stop using it.
It'll also protect itself if it gets too low.
You get the fire modes on the bottom right there.
So right now, it's bolt action, then semi-auto, and full-auto.
You can also select different modes for each of your different selections.
So, you can start with bolt action, semi, and full, like I am currently.
You can also do safe, semi, full -- whatever combination you desire. --
semi, semi, full, if you really wanted to
…three round burst, all that
There are also various functions for the bolt release.
So, you can disable the bolt hold if you want to,
which means that it won't hold on the last round or an empty mag.
You can also enable auto drop, which means that it'll hold back,
and once you put in a fresh mag, it'll automatically release the bolt and go forward;
You don't have to press the button or rack it again.
Inertia currently hits around 260 FPS maximum,
and because it's meant for our club, it hits 220 FPS normally on a K25.
It's shot all the way down to 150 FPS before -- that was the [Maryland Mayhem] 11th Hour cap.
And it can actually do lower than that, but at that point, really accuracy- and weight-wise,
it doesn't make sense to take an AEB over a flywheeler anymore.
-So, the first thing you notice when you pick this up is that it is still really beefy.
This is -- How many pounds is this?
-It's 5.5 pounds.
-5.5 pounds.
And how much weight reduction is that?
-That's almost half.
-Almost half
-Impulse was eight and a half pounds or something like that.
-Tell us about the materials that are here.
Obviously, I see this looks like printed plastic, printed plastic…
What am I looking at here and here?
-So, this blaster has a combination of all different manufacturing methods.
The gray parts here are all SLS off of a FormLabs Fuse.
That's basically a powder bed of nylon that gets melted with a laser.
The bottom here is CNC that's similar to Impulse.
It's the same mechanism essentially,
so the bottom needs to be CNC to aluminum in order to hold up to that kind of stress.
The rest of the parts are printed on an FDM printer.
They don't need to be super high strength,
and it's nice to be able to put different colors on those particular parts.
The only odd one out is the magwell print.
That has to be nylon glass fiber FDM-printed just so it can withstand the hits from the plunger.
-Wow.
And it's got a very nice feel to it.
It is way more Compact and much more manageable.
I can't even imagine carrying your last blaster all day long.
This definitely seems a little more reasonable.
-Impulse was about one and a half times longer, so it would have come up to about here, and,
obviously, 8.5 pounds instead of 5.5 or so pounds.
-Now Eli is a fanatical nerfer.
He is always coming up with, I would say, industry- or hobby-leading designs.
I can't say there's anybody else going this deep into AEGs right now.
You've got a couple of other tricks up this blaster’s sleeve, too.
This is also your SCAR.
-Yeah, so if you guys were vigilant, you would have seen the Andromeda scar that was on Impulse.
This is Gen 4 of that SCAR -- or BCAR system.
It has a different Progressive twist; it has quick-release shrouds that
you can put on; it has a quick-release system for clamping out of the barrel…
You can quick-release the core of the BCAR from the base so you can put a strung version of this--
Details (maybe) coming soon--
And put on a different core for different FPS’ and such.
Wow, I suck(!) Hold on.
-Keep that in there(!)
-Hey, yo!
-That's TPU…
-Yes, that's a TPU.
-Could you have any more different materials on this one blaster‽
-So, this thing has…
Well, let's count.
One, two, three, four, five…
…Six -- regular nylon there…
…steel…
…10. I don't know.
-That's a lot of different materials.
-Can't count.
Similar to Impulse, you can still do quick spring changes on the back here.
I'm gonna learn from my past video and not let it fly across the room.
Like that
Just put a new one.
-Nice
-No flying Springs this time(!)
You can see where the solenoid power system is right there.
It's a boost circuit plus everything.
In fact, that's actually the same boost circuit that's part of the Momentum main board.
The blaster has a similar takedown system to Impulse.
So, you take this pin out, you take the bottom pin out here,
and the whole blaster just splits in two.
-Wow
-There’s the power connection.
And you can service all the O-rings -- that one there and the inside of the plunger tube there.
Once you're done servicing the blaster, you can just put it back together with this
XT-60 here, and then this just goes in like that.
-That's neat.
So, you have a data connection there in the middle, too.
-A data connection on the right; a power connection on the other
That's it.
Do we do a battle in the warehouse, Luke versus me?
-“Luke versus me.”
…As long as I get Momentum.
-I will probably lose.
-You might just because I’ll dump half a mag every time I see you.
There was one of those games at the Airsoft arena…
Eli comes around the corner and…
We were on the same team!
-Yeah
-We're on the same team, but I peeked my head around the corner, and Bam!
You are exceptionally fast reacting with this blaster.
It's like firing a springer at the end of the day because it's primed and ready to go.
So, you don't have that rev-up time like you do with a flywheeler.
It's too bad I was on his team, though.
-That is unfortunate.
-But it was good; it was impressive.
Let's fire it.
-I have three mags, I have a blaster, and I'm not going to show you any firing footage…
So, in bolt action mode -- you can see it on both sides, you pull back like a normal Springer,
and it primes you shoot.
You'll notice that it doesn't actually cycle.
So, you could use it like a springer if you wanted to
Or you can go into semi-auto…
And, obviously, full auto.
This is a lighter spring Koda, so it's going to be a little bit less of a DPS,
but still, you can see the point.
And to de-prime, you can just put it back into bolt action and pull the trigger.
-We’re going to have a little Warehouse battle, and you'll see that footage now.
Are we going?
-Sure!
Marco!
Ahh!
All right, three, two, one, go.
Well, you won, but we're gonna do another one
-We can go to more.
-Ah, yes!
Thinking about my strategy here
Three, two, one, go.
Did I hit you at all?
-No, but they were very close.
-Damn it!
Three, two, one, go.
Almost!
Come here! Come here!
Two can play this waiting game.
Nope
-You got me!
-You got me after that, I think.
-I am blown away by the performance, accuracy,
craftsmanship, and Engineering that went into making this blaster.
I love all of your work.
It's really a pleasure to see all of your tireless efforts.
I cannot even imagine how many hours went into this,
and I'm sure you don't even want to add them up.
-No
That's a lot.
-But thank you for bringing this by
If you have any questions about the blaster,
leave them down in the comments, and we'll try to do our best to get you those answers.
Until next time, thank you, Eli…
…and I'm out of darts.
-That's a lie!