hello and welcome back to planet 40k as always our patrons vote on our videos and the latest
necron poll winner was valgard oberon now if you want to get involved in these polls then
check out our patreon service we did this polls for all the new codexes that have been released
since the start of ninth edition so right on to the review today valgard obron from the
necron codex is a named hq unit has all sorts of synergy with the nemesor zahndrekh which we
did the nemesors review last week so if you've yet to check that out i'd go check that one out
first i'll put a link in the top right hand corner for you now so as for VARGARD OBYRONhe
sets you back five power or 100 points only one of this model can be selected for your army and
as for keywords he's got the saltec keyword he's a character a noble lord and an infantry so being
celtic means he cannot be benefiting from other dynasty code buffs and of course that includes
the custom dynasty codes too and then being a noble will interact with his command protocols
which we'll touch upon in a moment and of course being infantry has its own benefits for example
being in cover as for stats movement 6 inch weapon skill 2 plus bliss skill 3 plus strength 5
toughness 5 roon 6 attacks 4 leadership 10 and a 2 save so even though he's just a lord his stat line
is much better than the standard lord a better weapon skill a few extra wounds and a two plus
save so ability wise living metal regaining a lot of room at the start of the command phase
command protocols which will interact with his noble keyword as it requires a noble on the
battlefield in order to continue gaining benefits from the directives within the command protocols
furthermore units that receive the benefits from the command protocols need to be within six inches
of a character unit and that doesn't include katan shards now these protocols are selected
pre-game so they are a bit iffy at times you can get them to work as for other abilities you've
got dimensional translocation which is basically a deep strike so you come in on turn two more than
nine inches away from enemy models anywhere on the battlefield that's the three standard abilities
now he's got six more unique abilities starting off with cleaving counter blow when this model is
destroyed by a melee attack do not remove the model from play after the attacking model has
finished making their attacks this model gets to fight as if it was the fight phase then remove it
from play next you've got the lord's will in your command phase you select one friendly celtic coin
within nine inches on the model then until the start of the next command phase each time a model
in that unit makes an attack reroll hit rolls of one so this is a lord's lesser version of my will
be done ability it's not got an aura either but it still gives those rerolls a once to hit relentless
march which is an aura done to friendly celtic core units within six inches it basically gives
some additional one-inch movement or advanced roll now a lot of the necron hqs have that as standard
three more abilities left to go here and they all link to nemesis andrek so the first one is vargas
duty which is an aura while a friendly nemesis android unit is within three inches of the model
enemy models cannot target that unit with ranged attack so it's a mini lookout sir
but it also closes out the sniper rifles as well next you've got ghost walk mantle at the start
of the movement phase you can remove the model from the battlefield and if you do then in the
reinforcement step of the same phase set the model back up on the battlefield anywhere within three
inches of the friendly nemesis xandrick model so he could deep strike in turn two then once he's
dealt with a unit he can opt to teleport back to his body to give him that vargas duty aura
protection then finally ever present protector if the detachment includes the nemesis and wreck
vargot obron can be included in that attachment without taking up a battlefield roll slot
nice as it means you're gonna have a slot free for other hq's which will be needed so onto his
weapon loadout now he only comes with a war scythe there's no range of weapons unfortunately so the
war type is a plus two strength which is strength seven minus four ap and the damage is two so for
a quick breakdown if you're not familiar with the warsafe this chap gets full attacks base and hits
on two so average is three point three hits chops up toughness three models on twos resulting in
about 2.8 wounds that likely kill as it's a minus four ap versus standard toughness falling right
up to toughness six is three is the wound so about 2.2 wounds and again likely killing due to the ap
but also the damage being two so it's slicing through pomeranian marines like butter
only inbounds are really going to save models here and toughness seven vehicles need force to
wound to about 1.7 on average before potential imbalance saves so very choppy choppy the minus
four ap is awesome and two damage weapons right now are really hurt in the matter of the game
now killing two marines isn't the biggest amount of damage but it is a solid 40 to 50 points taken
off the board in a single round of combat bear in mind you can be attacking your opponent's fight
phase 2 here so you are doing damage throughout the battle round which is going to add up quite
nicely so moving away from the weapons you need to quickly cover the dynasty code which is the celtic
code so they've got relentless advance which is rerolled to moral tests which has no effect on him
and they can also rapid fire up to 18 inch which again doesn't have any effect of him whatsoever
that kind of sucks he does also unfortunately come with a pre-built warlord trait due to him being
named but it's extremely unlikely that you're going to be fielding him without nemessa zandrak
who would automatically become your warlord before vargar o'bron due to the royal court rules on page
51. now if you were for whatever reason gonna take him without nemesis and drag and put him
into your warlord then he lab honorable combatants which is in the fight phase each time the water
is selected to fight it can engage in honorable combat if it does slip one enemy character unit
until the end of the phase add two attacks to the characteristic of the warlord but you can
only attack that enemy character so not really the best one there but you're never to take him
as a warlord really anyway as for stratagems that work with him you've got resurrection protocols
so use when he's taken down youtube being an infantry noble when he does get destroyed you
roll a d6 on the four plus he stands back up again with d3 wounds remaining then you've got
verified nobility for an extra wall of traits so maybe this is how you get oberon with the trait
although it's not worth that command point is it revenge of the doom stalker so when your character
is destroyed you can select a friendly dynasty canopic doom stalker model from the army and
until the end of the phase that doomstalker can shoot as if it was the shooting phase but can only
target the enemy unit that took down oberon but also until the end of the battle is a plus one to
hit from the doom stalker to that targeted unit so obviously it doesn't benefit your character
here but if you do have a doom stalker then pop the strategy in for a bit of extra firepower
now that's all there is with the stratagems unfortunately there's not much here to link him
so we've already mentioned the synergy with the nemasa and he doesn't really link to anyone or
anything else in the book so i might as well get on to the conclusion of the model so there's a few
obvious issues here the first is that it's tied down to the soutec dynasty it's not the strongest
dynasty it's already quite niche and for even the players that do play celtic they're probably not
going to feel them the next problem is you're very unlikely to select him or the nemisar
neither are great selections and there's tons of hq's in the codex that are simply much better
in fact you're usually struggling to fit them all into your detachment anyway
okay he's not going to take up an extra slot if you do take nemisar but that's already one slot
too many to add to the problem is the fact that it's a named character so it's not customizable
which i really don't like that gw do this it means most players will just ignore the named characters
unless the buffs are really worth it in some cases but in this case the buffs aren't really
that great on him or the nemesis andrick so when you combine their total cost you're talking 12
power or 235 points which is a pretty expensive pairing that don't do much damage now if vargan
obron wasn't held by saltec and zandrick then he could potentially be a reasonable lord figure due
to his better stats and a bit of damage output in melee but now you've run into another major
flaw the standard lord is only 70 points and five points extra to get the same melee weapon which is
the warsaw the lord keeps all the basic abilities which are the only ones you really need here
so you are saving 25 points by doing so to make matters worse a regular lord is probably bottom
of the selections list after the name characters anyway when selecting your hq's for your list so
realistically you're never going to really see this model outside of a narrative game
and even then who's buying him to try and play devil's advocate here he should be making his
points back in an average game of 40k i personally want my hq's doing a lot more than he can do but
he should still be slicing through enough models before inevitably dying due to his lack of invent
so we all know that this rating isn't going to be great but i'm struggling on how low to go with
this but ultimately i'm going to go with the lack of playability within the game itself if southick
players aren't using them then who is i kind of don't see a point in having him in the codex if
i'm honest fridge rating vargot obron gets an unfortunate planet 40k rating of 1.5 out of 5.
there's no playability here and even if you do give him a chance
you're then paying for nemesis xandrick 2 which isn't that great and if you really
need a lord moral then just go for the generic lord model you can even have a resurrection or
anyways guys to try and lighten up the mood slightly question of the day is which unit
is worse varga obron or the canoptic reanimator that should heat up a few comments for a while
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thank you all for watching and i'll see you in the next one