How to snap object to curve in Maya, what we could do is go in
to create, let's create a curve, I'll just make sure I reset it
here. And I'll go to the front view. And I'll make a curve just
randomly like this I'll also just change a color, just so we
could visualize it. I'll go back to the Perspective view. So this
is flat, what I'm gonna do is select it go into the shapes, go
into the display component, just turn on this for a second. Just
display the CVS or the control very vertices. If I go Control
Vertex here, and I'll just randomly move them in different
places, just so the profile the curve is not an orthographic
view only. Just smooth these out. Okay, so now we have this
curve, I'll go back to object mode or turn off the display.
Subject mode here. So what I could do is create, let's say a
sphere. And if I want the sphere to snap along the curve with
there's a button up here, we could click on that. And
basically, this will snap to the curve. So what you do is go into
the Move tool. And when you have the object that you want to snap
to have that button toggle on and hover over the curve you
want and middle mouse button click, and it will calculate and
then now we'll move along the curve. So if I look from the top
view, is still on that selected middle mouse button click. And
you see, they do it again, it will snap to it and stick to a
curve. Now, it doesn't have to be necessarily just a NURBS
curve. This also works. If you do let's say create a cube and
the cube. Okay, change the height width, depth. Let's make
it changes so you can see it here. And now snap the curve is
on I could take the sphere of snap the curve is still on, what
you could do is turn on the edges by putting out here or you
could go into shading Wireframe on Shaded or alt five. With that
object the sphere, what I want to do is what I could do is
middle mouse button on an edge hover over the edge middle mouse
button click while that's selected, and that is snap to
curves is turned on Minimize button click and you'll move
there this will be limited to the edge. Same here, you see so
you can place things there. You can also do this on nerves
isoforms. So if I go to nerves, let's say sphere, this is a
nerve sphere, move it here, change the radius. And I'll
press for just those wireframe. So I could middle mouse button
click while that's still turned on. And it will stick to
wherever it clicked on. So if I you know this is going around
because a round and round because it's a circular here.
However, there's a pole up there. So if I click on this is
going to stop because of the pole of that section there.
Press five to go back to the shaded. Now if I turn this off,
you could temporarily turn on this snap to curves option here
by holding the C button on your keyboard. So if I hold it you
notice if I click and hold is going to turn on if I let go is
gonna turn off so temporary turns it on so I can select that
sphere. Click and hold the see so toggle that on temporarily.
will actually let me be in MOVE mode. Click it hold see middle
mouse button click while I'm floating over and this will snap
on to it. And when I let go of see if that goes away. You could
do this as well if you want to snap to grid
instead of C will be x and can middle mouse button click and
will snap to the points on the grid. And if you want to snap to
a vertex, e hole, you click and hold V and you'll snap here and
if you notice if I hold C, the Snap to Curve if I hold V,
that's a snap to points. And if I hold X that's Snap to Grid.
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