we're going to be continuing our series where I quote unquote roast my old artwork go through
old live stream content and I pick apart what I think would be improved I'll be going through
this design with this bird boy who is really my character Greyson who I've just kind of rebranded
as an owl boy for this stream specifically right off the bat as I'm sketching this one
I notice how I've technically the way that I've placed the wings is fine but what I like to do
usually is I put in the anatomy of the character first before I put on any kind of clothing or
extra accessories or whatever and right off the bat looking at this like that those shoulders
are incorrect that's not how you would draw shoulder blades I do erase them eventually
like I just kind of get rid of them because I'm like I'm gonna change the pose because I
think I originally wanted a sitting pose I was gonna have him sitting but then I was like oh
wait no I need to show off his legs probably so I switched it to like a standing pose by comparison
I also shouldn't really not be using ovals for the thighs when I first sketch them and really
you shouldn't be using ovals for any sort of the limb because it creates like the pillowing
effect it isn't as bad here mostly just because the legs are very bird-like so bird legs don't
have the same exact muscles that we do so it'll create less of a pillowing effect for birds but
regardless I probably shouldn't be using ovals at that section either I should have also made
these wings bigger they're a bit small and the anatomy on the one that's folded the right wing
that's very incorrect the top of the wing should not be that high up because again I'm breaking
my own rule that I've set out because how how it is how I remember envisioning it was like oh it's
just kind of folding in like it's on the side if it was that high up then think of it as if
you're raising your arm to be like an L shape like that's what that pose would be like it's almost
as if you're waving right and I know that that's not what I was going for so really all I've done
is I've made the forearm like twice the length of the bicep which is is like that's not correct
yeah the shape of these wings definitely could have been improved more they're a bit thin for
an owl probably should have been thickened up a bit more made a bit heavier heftier width-wise
Greyson himself isn't too bad I think that the side view isn't the worst the nose is a bit off
but that's fine the anatomy is a bit incorrect but it's also it's changed the way that I go about
drawing a profile view regardless has changed a bit in this stream I I don't really know why I
decided to go with really clean line work I guess with this one I estimated that it wouldn't take
me as long so I decided to go with the stronger bolder line work by comparison the thing with this
strong bold line work in working with feathers is that it works to its disadvantage actually
because usually feathers look a little bit nicer when they're a bit rougher that's a personal
opinion I think that the feathers tend to look a little bit nicer when they're like slightly less
cleanly handled I think that it looks a little bit nicer when they're rougher and the lines are a bit
messier by comparison to super super clean lines so like I think that working with this hard line
work worked against me in this piece for sure I probably should have worked rougher if you'd
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you can tell as the stream has gone on I'm a very impatient artist I'm not the type of artist who
can sit around and do repetitive details over and over that's why I could never be an animator so
you can tell like once we get to coloring the owl wings I started to get really impatient and just
go like man I don't want to color this and I'm just gonna like do some squibbles here and like
hope that it works if I wasn't as impatient if I was actually sitting down and going like okay
I need to make this like perfect perfect then I probably would have done that but with here
I was like nah I'm gonna be lazy I have the comic artists mindset I'm gonna shortcut this like crazy
every artist is going to hate some of their work no matter what but what's important is that you
don't get stuck on being perfect you need to get the bad art out so that you can make good art
later critique is super important for artistic growth and is a big part of our teaching method
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