Hello everyone! During our adventures in Revendreth, we ran into nadjia the mistblade,
the finest duelist that has ever wielded a sword. She was locked up in the Endmire
where we set her free. Once more she finds herself in chains due to Taskmaster Matyas.
Again he has used her sinstone against her and he has his dredgers work around the area,
searching for more leverage over other venthyr. As we saw during questing, in Revendreth knowing
someones real name and past sins gives you a certain power over them. The Taskmaster is quite
invested in getting as much of that knowledge as he can. We search around the place to figure out
what he’s doing and here we find some sinstones ourselves. What stands out for me is that it seems
like there’s no global judging system, no set of rules that applies to each soul presented to the
arbiter. Instead it appears to depend on the laws of the reality, of the world you come from. A good
example is the chipped sinstone accounting of all the foul sins of Gorkar Skullcrusher, Karg to the
Ubret People of Zamgraa, First Eagle of Zaar. - Coward, who hid from battle rather than
fighting against the enemies of his clan. - Liar, who befouled the Ways of Zaar with
his deceit and mockery of the truth. - Traitor, who negotiated a peace
in return for being a puppet Karg for the invaders to use against his own people.
- Singer, who raised his voice to the heavens in violation of the Laws of the Ubret.
It would be kinda hard to place the same sins upon a soul that hails from Azeroth for example. So as
long as the taskmaster holds Nadjia’s sinstone, he’ll have power over her and she won’t stand much
of a chance against him. Time to set up a little trap by inviting him over for a poisoned drink.
We join him in a toast as he’s quite excited to meet the fabled mawwalker. If it is true
that we’re able to freely travel these lands then we have access to certain information
he cannot reach. Information which translated into power and prestige, but before he knows it,
the poison takes effect. Nadjia, or should we say Viscountess Eak’le of Asquiron, premiere of the
Order of blades as she was known in life has her sinstone and wants Matyas to kneel and apologize
or they shall duel. He’s not going to kneel for someone like her so we get the solemn duty of
being her second for the coming fight. She doesn’t know the code in our homelands but in hers,
it will be our task to secure the field. Offer any of those sinstones we found to his followers,
perhaps having control back will make them see reason and step to the side. Those that don’t will
find their true death. at the top of Witherfall Ruin their duel commencers and of course the
taskmaster doesn’t fight fairly. His stonebound guardians are animated to join the fight
so it’s only fair that we do as well. She would have let him get away with a simple apology but
ahwell, Taskmaster matyas chose his fate. Dirty Jobs – how to make a dredger
At Dredgewood they show us how the Dredgers are made. You might have seen the cute owlboys in
Bastion, the dredgers are Revendreth’s variation upon it. Born from muckpools infused with plenty
of filth and fiber to grow them effectively, right now it’s all out of order. The anima shortage
taking its toll once again with devourers on the attack and the untreated muck forming
into elementals. We go about tossing some of the filthy rubble into the pool to restore it. Then
we dig up a Gem of Binding. That combined with a bunch of dredger and the powers of the pool,
their powers combined turns them into a biggun. Not the brightest of the bunch,
but powerful enough to smack the devourers around, shut down their rifts and slay Charthox.
An interesting side note is that you can get a dredger follower from the tower of torghast
with their very own sinstone. Stonehuck th esinstone hurler loves to hurl his sinstone.
The smears of flesh and crackle of bone cause him to cackle with joy as his foes buckle under
the weight of his prioer crimes. At first I thought that he just found someone else their
sinstone to smack his enemies around with, but that crime line makes it seem like this was a
dredger judged worthy of carrying a sinstone and repenrt for their sins. Such a naughty dredger...
Tithes of Darkhaven – mexican stand off, bunch of referances
The tithelord has a tight grasp on the tithes of darkhaven and despite the entire country suffering
under the anima drought, they won’t hear any complaints. Doesn’t really matter where it comes
from as long as they deliver their anime be it picked up from the ground, sucking poor tormented
souls beyond the point of redemption or sacrificng it out of themselves. It doesn’t matter as long as
the anima flows. Not helped by the loss of their tithe convoy. Lajos is quite suspicious about the
attack, believes they have a traitor right here in the village. We snoop around a bit for them,
try to see if their suspiciouns are correct. An Ilka and Samu have been overheard argueing and a
coded message indicating that the tithe was going to be sent out soon is dug up. Plenty of proof for
a proper stand off yet still they do not confess. Lajos doesnt need any more proof when they got
their clever instincts. The confrontation quickly escalates with all parties drawing their weapons,
all of them dead in an instant over accusations as as it turns out...there was a traitor amongst
them yet it was none of the three that brought a swift end to their own story.
The Final Atonement – i think this is the big quest chain
dealing with placing lord chamberlain in power
As we partied through Revendreth still blissfully unaware of Denathrius’ true loyalties,
we removed the accusor and replaced her with Lord Chamberlain. Under his devoted loyalty to the
master, their sacred rituals to help souls attone for their sins have been perverted. The accuser,
now our ally, shows us how it’s supposed to be done. Displays a proper ritual of absolution.
It’s not a kind or easy ritual, but attoning for ones sins never is an easy process. After all
rituals of absolution are complete each soul must face its final judgment with 3 potential verdicts:
If proven unworthy, if they’re unable to attone then they’re
condemned to the maw for all eternity. If fully absolved of its sins, it is either
elevated to a venthyr or they can return tot the arbiter to be assigned a new destination
within the Shadowlands. It is their most sacred ritual and one of them is happening right now.
While disguised we witness how the judgement happens under Lord Chamberlains command and it’s
all perverted and wrong. The soul presented before them is one the accuser is intimately familiar
with. She knows it has spend millenia attoning for all of their sins, but the others condemn it to
the Maw anyways. A mockery of their sacred ritual. She can’t just stand at the sides hidden, let them
do whatever they want. She steps in to sire this soul herself. Binding hers to Kranoid Felligri and
attest to their worthiness to be made a venthyr. Their fate and that of the accuser are now
the same. Inquisitor Traian can’t undo this even if he wanted. Felligri is granted the status of
Venthyr and their new eternal name: Gresit. But as for you accuser... I will not forget your vow...or
the vulnerability it creates. She sacred a lot to save this single soul, and would do
so again becaues its right. It’s their sacred charge. Revendreth might be a realm of penance
and torment, but it’s done with a purpose beyond just feeding the jailer and the sire. There’s a
chance at redemption for those willing to take it and the accusor remembers what they’re here for.
And she’s not the only one. Despite what we witnessed here, some steadfast venthyr do still
remain within these halls. Those who have not forsaken their vocation, and carry on with their
calling. Archivist Fane is one such as these. The archivists maintain strict records of every soul
that passes through these halls. OR at least they’re supposed to .The sinstones of powerful
venthyr tend to go ‘missing’, like the one of Inquisitor Traien. He might have stolen it or
someone could be hoarding it as blackmail. Either way, we need to gather some sinstone records from
the crypt defilers in the area. Witrh it he’ll be able to complete his archives and we’ll get
any sinstone that we need. Then we just need someone to use the stone, like we did when we
fought against the accusor. Our old friend Temmel will be perfect for the job and Cryptkeeper Kassir
holds no grudges about that one time that we kicked the crap out of him. He can’t give us
temmel though. The lord chamberlain deemed temel a threat to his control. His thugs have bashed
him to bits and scattered the pieces among these crypts. Nothing a bit of anima can’t fix so after
gathering the sinstones and putting Temel back together, we’re ready to confront Inquisitor Traie
or as he was known in life...Pallaval the biased. Who squandered his unparalleled intelectual gifts.
Who made judgements from his perspective alone. Who was slow to admit error,
and quick to accuse it. We’ll be able to obtain more
sinstones in the future. Hunt down more corrupted inquisitors for the achivement ‘it’s always sinny
in revendreth.’ For now though, a significant threat to the accusor has been taken care of
and good old Gresit joins us at Sinfall. That does still leave Lord Chamberlain to deal with.
They’re confronted within the Halls of Attonement, taking back the medallion of pride by force.
A large step in theirr journey to reclaim the honor of these halls... but not the last.
One little side quest I want to mention that’s not connected to the overall achievement has to
do with our best bud stonehead. Getting into or out of the emberward with him in the way is a
bit anoying as he’ll still pick you up and block your way. You can fix that by becoming best buds
with him. To get close enough for the quest, grab the hollow rock behind him. Hidden from view you
can get close to the chewed light shard and grab the quest. Stonehead wants some snacks, gooey bug
bites, ash crisps, mirror candy and a light snack picked up with a remnant of Light. completing the
quest gives you a different achyvement and from now on, stonehead will leave you alone.
Revelations of the Light – tied up venthyr, falls to the light.
Within the ember ward we got Sabina tied up, unresponsive. her exposed flesh cracked and
blisthered. Perhaps something with a pungent aroma will rouse her,
like pungent swarmer toxins. She doesn’t know how long it's been since her captors left her here,
but the Light has... taken its toll. We can’t just leave this poor venthyr here to burn away in the
Light so we look for the key in the rubble nearby. Her mind is already fading, unable
to remember what has happened. The last thing she can recall before things went dark is that she and
her companions had finally found refuge in the shadows. We look for them, but find only death.
The tattered journal mentions that they have yet to find sanctuary, though not for a lack
of trying. We’re all feeling the effects of the Light, though Sabina seems to struggle most. She
hasn’t been herself lately, often staring into the distance, repeating words...We need to find
shelter soon, or I fear she will turn to ash. That incombo with the hilt of the stained dagger
being engraved with a monogram of the letter S and that despite her claims of being robbed,
the contents within the light satchel have not been disturbed...should give you a clue as to
what happened here. Sabrina fell to the madness of the Light, her companions paying the price.
Freeing her was a mistake, one we’ll have to ractify by putting her out of her missery.
Mirror maker of the master – side quest where we save mirror dude, related to cov
Further into the ember ward we find someone not too far gone. Laurent, mirror maker to the master
ended up here by accident. While using one of the magical mirrors to travel on royal business,
the mirror sent them to this wasteland instead. Not a moment after he arrived, a band of exiles
ripped the clothes right from his back, making it impossible to traverse this unforgiving terrain.
We grab his gear back and keep an eye on things while he gathers his mirror shards.
Up ahead his good friend Simone is trapped between 3 mirrors, all redirecting that awfull light
right into her. Denathrius kicks out anyone he even suspects of betrayel,
even his loyal servants like Simone, to suffer here in the Emberward. Clearly he isn’t the
master that he used to be, so after saving others trapped here, putting down those too far gone,
Laurent decides that he can’t return to his old job. Instead he’ll join us in sinfall,
but leaving the emberward is easier said then done. Denathrius’ stone servants shatter anything
that so much as glints. We’ll have to keep them safe while Laurent uses the shards and anima we
gathered to hook them up with a transport. Adding his knowledge and skills to our little rebellion
which comes quite in handy. He can hook us up with easier transport across Revendreth
and later in the covenant campaign, those mirror fixing skills allowed us to enter maldraxxus for
the final confrontation. That story i’ve covered in detail during the covenant campaign videos,
linked up on the channel and for now you’re up[ to speed on the side quests that go down
in revendreth. So as always thank you very much for watching everyone! SUsbcribe fi you
like my videos. Leave a like if you enjoyed this one aaand until next time...see ya!